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Gideros game
Gideros game









gideros game

Thanks for a book that finally delivered what I wanted. Gideros Studio Getting Started Gideros Player Your first code Introduction to Lua Classes in Gideros Scene Management Introduction to Graphics Introduction to Graphics Shapes Introduction to Fonts Playing Sound and Music Event system File system Profiling Hardware and OS Exporting your project Making a Plugin. I wish all game programming books took this approach. This book has actually delivered what I wanted. I was left with more questions than answers in almost all cases. The books are not very comprehensive and create simple games that do not delve into the deeper aspects of the game engine. I must say that about halfway through most, my interest in them has faded. I have been on the lookout for a game engine and book to help me in my pursuits. I have been playing around with different programming languages and game engines for the last 5 years. Something I have not experienced yet in any book I have bought on game programming. Despite being written about 7 years ago, the code actually goes off without a hiccup. However it will give you so much confidence that you can advance in the language (Lua) and game engine (Gideros) that you will feel emboldened to go on and create your own games.Īnd most notably, all the code works fine. This book is an introduction book, not a complete desktop reference. If you have an idea for a multi platform game and are frustrated in finding a 2d Engine and book to help you fulfill your dreams, you have found the book. It will give you the foundational knowledge you need to feel confidant about seeking out what more you can make Gideros Mobile do. It answers a lot of questions about implementing classes and OOP logic in Gideros Mobile that I thought would go unanswered. Bu this book really made it not only easy to understand, but really enjoyable. What may have took me six to eight weeks to stumble upon through frantic Google searches and half baked You Tube videos, this book gave me in about two days! Gideros is a game engine that requires a lot of coding and planning. By the third day of reading, taking notes and coding, I felt WAY more comfortable programming with Lua in Gideros Mobile. This book does not waste time and gets right to the point.











Gideros game